Understanding the Student Perspective of Art History Survey Course Outcomes Through Game Development

Authors

  • Joshua Yavelberg
  • Kelly Donahue-Wallace

DOI:

https://doi.org/10.14713/ahpp.v5i1.2177

Keywords:

art history, art education, SoTL, Scholarship of Teaching and Learning, Higher Education, Gaming

Abstract

This heuristic, design-based research study examines student perceptions of their learning experience in the art history survey course as manifested through a game design process. With the purpose of improving upon the lecture model of the standard art history survey, two sections of a capstone class of interdisciplinary art and design studentswho had all taken the survey as part of their degree programsselected learning objectives and designed games to accompany the introductory class. The researchers used the game design process to understand first how students perceived the survey class, its learning objectives, and the students' experiences. Then the investigation addressed how these students designed games to aid learning of survey materials. The results offer survey course instructors significant insight into student perceptions of the structure and aims of art history's foundational class.

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Published

2020-01-07

How to Cite

Yavelberg, J., & Donahue-Wallace, K. (2020). Understanding the Student Perspective of Art History Survey Course Outcomes Through Game Development. Art History Pedagogy & Practice, 5(1). https://doi.org/10.14713/ahpp.v5i1.2177

Issue

Section

Articles